Historical signature: SetItemCount(item, owner, new_count)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetItemCount(item, owner, new_count)
Description:
Set's the item count of the Item object. Only applicable to Player's.
Parameters:
item (Item) - Item object representing item.
owner (Spawn) - Spawn object representing owner.
new_count (uint32) - Quantity new_count.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.