Historical signature: SetCharSheetChanged(spawn, value)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: SetCharSheetChanged(spawn, value)
Description:
Set's that the character sheet was changed (usually set to true to update the client).
Parameters:
spawn (Spawn) - Spawn object representing spawn.
value (bool) - Boolean flag value.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetCharSheetChanged(Spawn, true)
Evidence: server/SpawnScripts/Generic/SpiritShard.lua:37; binding EQ2Emu_lua_SetCharSheetChanged.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.