Lua functions

SetBrainTick

Registered in this checkout as EQ2Emu_lua_SetBrainTick; implementation found at WorldServer/Lua/LuaFunctions.cpp:6714.

Historical signature: SetBrainTick(spawn, tick)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetBrainTick(spawn, tick)

Description: Sets the Spawn's brain tick rate in milliseconds.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • tick (uint16) - Integer value tick.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetBrainTick(NPC, 500)

Evidence: server/SpawnScripts/QueensColony/ClericMaraVaen.lua:16; binding EQ2Emu_lua_SetBrainTick.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.