Function: SetAlignment(spawn, alignment)
Description: Sets the alignment of the Spawn to the value.
Parameters:
spawn(Spawn) - Spawn object representingspawn.alignment(int32) - Integer valuealignment.
Returns: None.
SetAlignmentRegistered in this checkout as EQ2Emu_lua_SetAlignment; implementation found at WorldServer/Lua/LuaFunctions.cpp:13231.
Historical signature: SetAlignment(spawn, alignment)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Sets the alignment of the Spawn to the value.
Parameters:
spawn (Spawn) - Spawn object representing spawn.alignment (int32) - Integer value alignment.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
SetAlignment(Player,1)
Evidence: server/Quests/Hallmark/nettleville_citizenship_task.lua:77; binding EQ2Emu_lua_SetAlignment.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.