Lua functions

SetAggroRadius

Registered in this checkout as EQ2Emu_lua_SetAggroRadius; implementation found at WorldServer/Lua/LuaFunctions.cpp:3356.

Historical signature: SetAggroRadius(spawn, distance, override_)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SetAggroRadius(spawn, distance, override_)

Description: Sets the aggro radius of the Spawn(NPC). The override_ flag will set the base aggro radius to the same value.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • distance (int32) - Distance distance.
  • override_ (int32) - Integer value override_.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SetAggroRadius(NPC, 20, true)

Evidence: server/SpawnScripts/WailingCaves/GhiZardTheWorgMaster.lua:19; binding EQ2Emu_lua_SetAggroRadius.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.