Lua functions

SendOptionWindow

Registered in this checkout as EQ2Emu_lua_SendOptionWindow; implementation found at WorldServer/Lua/LuaFunctions.cpp:6028.

Historical signature: SendOptionWindow(option_window, player, window_title, cancel_command)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: SendOptionWindow(option_window, player, window_title, cancel_command)

Description: Send a option window with the previous option window arguments.

Parameters:

  • option_window (OptionWindow) - OptionWindow object representing option_window.
  • player (Spawn) - Spawn object representing player.
  • window_title (string) - String window_title.
  • cancel_command (string) - String cancel_command.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

SendOptionWindow(window, Spawn, "Pledge allegiance to Qeynos?", "Cancel")

Evidence: server/SpawnScripts/IsleRefuge1/AmbassadorSaera.lua:160; binding EQ2Emu_lua_SendOptionWindow.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.