Lua functions

RemoveSpawnIDAccess

Registered in this checkout as EQ2Emu_lua_RemoveSpawnIDAccess; implementation found at WorldServer/Lua/LuaFunctions.cpp:8606.

Historical signature: RemoveSpawnIDAccess(spawn, id, zone)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: RemoveSpawnIDAccess(spawn, id, zone)

Description: Removes the Spawn(Player) access to any of the id spawn ids inside the Zone specified. If zone is not provided, Spawn's zone is used.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.
  • id (uint32) - Integer value id.
  • zone (Zone) - Zone object representing zone.

Returns: None.

Checked example

No checked example is published for this function yet. No active script call with the current C++ argument count was found.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.