Function: QuestReturnNPC(quest, spawn_id)
Description: Sets the return NPC point for a Quest when the quest has been completed.
Parameters:
quest(Quest) - Quest object representingquest.spawn_id(uint32) - Integer valuespawn_id.
Returns: None.
QuestReturnNPCRegistered in this checkout as EQ2Emu_lua_QuestReturnNPC; implementation found at WorldServer/Lua/LuaFunctions.cpp:4184.
Historical signature: QuestReturnNPC(quest, spawn_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Sets the return NPC point for a Quest when the quest has been completed.
Parameters:
quest (Quest) - Quest object representing quest.spawn_id (uint32) - Integer value spawn_id.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
QuestReturnNPC(Quest, 3250020)
Evidence: server/Quests/Hallmark/archetype_selection.lua:16; binding EQ2Emu_lua_QuestReturnNPC.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.