Historical signature: IsSpawnGroupAlive(zone, group_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: IsSpawnGroupAlive(zone, group_id)
Description:
Return's true if there is an alive spawn within the spawn group_id specified in the Zone.
Parameters:
zone (Zone) - Zone object representing zone.
group_id (uint32) - Integer value group_id.
Returns: Return's true if there is an alive spawn within the spawn group_id specified in the Zone. Otherwise false.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
IsSpawnGroupAlive(zone, G2) == true then
Evidence: server/SpawnScripts/antonica/BeetleController1.lua:91; binding EQ2Emu_lua_IsSpawnGroupAlive.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.