Historical signature: IsNight(Zone)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: IsNight(Zone)
Description:
Checks if it is currently nighttime in the specified zone. This usually refers to the game’s day/night cycle.
Parameters:
Zone: Zone - The zone to check if the time is night.
Returns: Return's true if the current time is dusk/night. Otherwise return's false.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if not IsNight(zone) then
Evidence: server/SpawnScripts/ThunderingSteppes/BridgeDoors.lua:19; binding EQ2Emu_lua_IsNight.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.