Function: InstructionWindowGoal(player, goal_num)
Description: Set's the players instruction window goal number.
Parameters:
player(Spawn) - Spawn object representingplayer.goal_num(uint8) - Quantitygoal_num.
Returns: None.
InstructionWindowGoalRegistered in this checkout as EQ2Emu_lua_InstructionWindowGoal; implementation found at WorldServer/Lua/LuaFunctions.cpp:12544.
Historical signature: InstructionWindowGoal(player, goal_num)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description: Set's the players instruction window goal number.
Parameters:
player (Spawn) - Spawn object representing player.goal_num (uint8) - Quantity goal_num.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
InstructionWindowGoal(player,0)
Evidence: server/SpawnScripts/FarJourneyFreeport/CaptainVarlos.lua:407; binding EQ2Emu_lua_InstructionWindowGoal.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.