Historical signature: HasPendingLootItem(entity, player, item_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: HasPendingLootItem(entity, player, item_id)
Description:
Identifies if the Player has a specific pending loot of item_id with the targetted Entity (NPC).
Parameters:
entity (int32) - Integer value entity.
player (Spawn) - Spawn object representing player.
item_id (uint32) - Integer value item_id.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.