Historical signature: HasItemEquipped(player, item_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: HasItemEquipped(player, item_id)
Description:
Return's if the player has an item equipped with the item_id.
Parameters:
player (Spawn) - Spawn object representing player.
item_id (uint32) - Integer value item_id.
Returns: Return's true if the item_id is equipped on the player, otherwise false.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if HasItemEquipped(Spawn, 157116) then
Evidence: server/ItemScripts/Griz.lua:22; binding EQ2Emu_lua_HasItemEquipped.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.