Function: HasCollectionsToHandIn(player)
Description:
Return's if the player has collections to turn in.
Parameters:
player(Spawn) - Spawn object representingplayer.
Returns: True if the player has active collections to turn in.
HasCollectionsToHandInRegistered in this checkout as EQ2Emu_lua_HasCollectionsToHandIn; implementation found at WorldServer/Lua/LuaFunctions.cpp:5776.
Historical signature: HasCollectionsToHandIn(player)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description:
Return's if the player has collections to turn in.
Parameters:
player (Spawn) - Spawn object representing player.Returns: True if the player has active collections to turn in.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if HasCollectionsToHandIn(Spawn) then
Evidence: server/SpawnScripts/EastFreeport/RennyParvat.lua:31; binding EQ2Emu_lua_HasCollectionsToHandIn.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.