Lua functions

GetZoneLockoutTimer

Registered in this checkout as EQ2Emu_lua_GetZoneLockoutTimer; implementation found at WorldServer/Lua/LuaFunctions.cpp:14676.

Historical signature: GetZoneLockoutTimer(player, zoneID, displayClient)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetZoneLockoutTimer(player, zoneID, displayClient)

Description: Gets the zone lockout timer

Parameters:

  • player (Spawn) - Spawn object representing player.
  • zoneID (uint32) - Integer value zoneID.
  • displayClient (uint32) - Integer value displayClient.

Returns: Provides a string representation of the lockout time remaining

Checked example

No checked example is published for this function yet. No active script call with the current C++ argument count was found.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.