Historical signature: GetSpellInitialTarget(spell)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: GetSpellInitialTarget(spell)
Description:
Obtain the Initial Target of the Spell. The spell field is optional, it will otherwise be in a Spell Script which defaults to the current spell's initial target.
Parameters:
spell (Spell) - Spell object representing spell.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.