Lua functions

GetSpawnID

Registered in this checkout as EQ2Emu_lua_GetSpawnID; implementation found at WorldServer/Lua/LuaFunctions.cpp:742.

Historical signature: GetSpawnID(spawn)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetSpawnID(spawn)

Description: Gets the spawn id (NPC/Object/Widget/Sign database id).

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.

Returns: UInt32 database spawn id.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

local ID = GetSpawnID(NPC)

Evidence: server/SpawnScripts/IsleRefuge1/aGruttoothlaborer.lua:13; binding EQ2Emu_lua_GetSpawnID.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.