Lua functions

GetSpawnByGroupID

Registered in this checkout as EQ2Emu_lua_GetSpawnByGroupID; implementation found at WorldServer/Lua/LuaFunctions.cpp:703.

Historical signature: GetSpawnByGroupID(zone, group_id)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetSpawnByGroupID(zone, group_id)

Description: Gets the first spawn by its group_id.

Parameters:

  • zone (Zone) - Zone object representing zone.
  • group_id (uint32) - Integer value group_id.

Returns: Spawn object reference

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

local group = GetSpawnByGroupID(zone, 1049684)

Evidence: server/SpawnScripts/The Sepulcher of Jahnda/RonicustheRed.lua:28; binding EQ2Emu_lua_GetSpawnByGroupID.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.