Lua functions

GetPlayersInZone

Registered in this checkout as EQ2Emu_lua_GetPlayersInZone; implementation found at WorldServer/Lua/LuaFunctions.cpp:11845.

Historical signature: GetPlayersInZone(Zone)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: GetPlayersInZone(Zone)

Description: Retrieves a list of all player spawns currently present in the specified zone.

Parameters:

  • zone (Zone) - Zone object representing zone.

Returns: Table - Spawns array list of players in current zone.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

local players = GetPlayersInZone(zone)

Evidence: server/SpawnScripts/BloodSkullValleyMaulicsStronghold/GeneralDrull.lua:41; binding EQ2Emu_lua_GetPlayersInZone.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.