Historical signature: DespawnByLocationID(zone, location_id, delay)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: DespawnByLocationID(zone, location_id, delay)
Description:
Despawns a spawn by a zone and location_id. If there is a delay specified then the despawn triggers after the delay.
Parameters:
zone (Zone) - Zone object representing zone.
location_id (uint32) - Integer value location_id.
delay (uint32) - Integer value delay.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.