Historical signature: CreateWidgetRegion(zone, version, region_name, env_name, grid_id, widget_id, dist)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: CreateWidgetRegion(zone, version, region_name, env_name, grid_id, widget_id, dist)
Description:
Creates a new region to track a grid and/or widget id against a region_name and/or env_name.
Parameters:
zone (Zone) - Zone object representing zone.
version (uint32) - Integer value version.
region_name (string) - String region_name.
env_name (string) - String env_name.
grid_id (uint32) - Integer value grid_id.
widget_id (uint32) - Integer value widget_id.
dist (float) - float value dist.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
CreateWidgetRegion(Zone, 0, "TestRegion", "", 924281492, 4117633379, 2.0)
Evidence: server/ZoneScripts/IsleRefuge1.lua:32; binding EQ2Emu_lua_CreateWidgetRegion.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.