Function: CloseConversation(npc, player)
Description:
Closes a Player's active conversation with the NPC.
Parameters:
npc(Spawn) - Spawn object representingnpc.player(Spawn) - Spawn object representingplayer.
Returns: None.
CloseConversationRegistered in this checkout as EQ2Emu_lua_CloseConversation; implementation found at WorldServer/Lua/LuaFunctions.cpp:1057.
Historical signature: CloseConversation(npc, player)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Description:
Closes a Player's active conversation with the NPC.
Parameters:
npc (Spawn) - Spawn object representing npc.player (Spawn) - Spawn object representing player.Returns: None.
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
CloseConversation(NPC,Spawn)
Evidence: server/SpawnScripts/BeggarsCourt/tofprtcitizenshiptrial.lua:47; binding EQ2Emu_lua_CloseConversation.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.