Lua functions

ClearRunningLocations

Registered in this checkout as EQ2Emu_lua_ClearRunningLocations; implementation found at WorldServer/Lua/LuaFunctions.cpp:1518.

Historical signature: ClearRunningLocations(spawn)

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: ClearRunningLocations(spawn)

Description:

Removes all the running locations on the Spawn.

Parameters:

  • spawn (Spawn) - Spawn object representing spawn.

Returns: None.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

ClearRunningLocations(NPC)

Evidence: server/SpawnScripts/FarJourneyFreeport/agoblin.lua:67; binding EQ2Emu_lua_ClearRunningLocations.

Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.