Lua functions

ClearEncounter

Registered in this checkout as EQ2Emu_lua_ClearEncounter; implementation found at WorldServer/Lua/LuaFunctions.cpp:8395.

Historical signature: ClearEncounter(…) via current binding

Parameter and behavior details in the historical explanation are under review against the current implementation.

Function: ClearEncounter(spawn)

Description: Clears the NPC brain's old encounter members, player membership index and player-in-encounter flag, then removes its spells outside the encounter lock. Members added by a spell-removal callback remain in the new encounter.

Parameters:

  • spawn (NPC userdata) - NPC whose admitted brain receives the operation.

Returns: None. Invalid arguments are logged; an unavailable brain receives no mutation.

Checked example

Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.

ClearEncounter(NPC)

Evidence: server/SpawnScripts/BrawlersDojo/afirstcircleadept.lua:52; binding EQ2Emu_lua_ClearEncounter.

Current registration: WorldServer/Lua/LuaInterface.cpp.