Function: ClearChoice(spawn, commandToClear, clearDecline)
Description:
Clear's a choice previously set on the Player with a command.
Parameters:
spawn(Spawn) - Spawn object representingspawn.commandToClear(string) - StringcommandToClear.clearDecline(uint8) - Integer valueclearDecline.
Returns: None.
Connection lifetime: Each player or group-member connection resolved by this function is retained through the native call. A disconnect or reconnect during a callback cannot destroy that retained connection or switch the ongoing call to a replacement. A later Lua call resolves the current connection. This does not extend the lifetime of unrelated spawn or item userdata.