Historical signature: CanReceiveQuest(spawn, quest_id)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: CanReceiveQuest(spawn, quest_id)
Description:
Return's true if the Spawn can receive the quest by quest_id.
Parameters:
spawn (Spawn) - Spawn object representing spawn.
quest_id (uint32) - Integer value quest_id.
Returns: True if the quest_id can be accepted, otherwise false.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
if CanReceiveQuest(Spawn, Keep) then
Evidence: server/SpawnScripts/antonica/CaptainEitoa.lua:39; binding EQ2Emu_lua_CanReceiveQuest.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.