Function: Bind(spawn, zone_id, x, y, z, h)
Description:
Bind the spawn to the zone id, x, y, z and heading specified.
Parameters:
spawn(Spawn) - Spawn object representingspawn.zone_id(uint32) - Integer valuezone_id.x(float) - Float valuex.y(float) - Float valuey.z(float) - Float valuez.h(float) - Float valueh.
Returns: None.
Connection lifetime: Each player or group-member connection resolved by this function is retained through the native call. A disconnect or reconnect during a callback cannot destroy that retained connection or switch the ongoing call to a replacement. A later Lua call resolves the current connection. This does not extend the lifetime of unrelated spawn or item userdata.