Historical signature: AddThreatTransfer(…) via current binding
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: AddThreatTransfer(caster, target, chance)
Description:
Registers threat transfer from caster to target for the current spell. Requires entity arguments, positive chance and a non-resisted current spell. An existing live transfer is left in place; an expired original relationship may be replaced.
Parameters:
caster (Spawn) - Entity transferring threat.
target (Spawn) - Entity receiving transferred threat.
chance (number) - Positive percentage value stored as the transfer amount.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
AddThreatTransfer(Target, Caster, Hate)
Evidence: server/Spells/Fighter/Crusader/Paladin/Amends.lua:11; binding EQ2Emu_lua_AddThreatTransfer.
Current registration: WorldServer/Lua/LuaInterface.cpp.