Historical signature: AddQuestStepLocation(quest, step, description, max_variation, str_taskgroup, icon, dest_x, dest_y, dest_z)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: AddQuestStepLocation(quest, step, description, max_variation, str_taskgroup, icon, dest_x, dest_y, dest_z)
Description:
Adds a quest step to the player's journal requiring a location be reached for the complete action to be performed. The dest_x, dest_y, dest_z can be repeated in sequence to add multiple potential locations to reach.
Parameters:
quest (Quest) - Quest object representing quest.
step (int32) - Integer value step.
description (int32) - Integer value description.
max_variation (int32) - Integer value max_variation.
str_taskgroup (string) - String str_taskgroup.
icon (int32) - Integer value icon.
dest_x (float) - Float value dest_x.
dest_y (float) - Float value dest_y.
dest_z (float) - Float value dest_z.
Returns: None.
Checked example
Active call in a local runtime Lua script. Arguments seven through nine provide one location coordinate triple. The binding also handles arguments dynamically. This is a contextual call pattern, not a tested standalone script.
AddQuestStepLocation(Quest, 3, "Visit 'Dog Pond'", 15, "I am searching for 'Dog Pond' in the Commonlands.", 0, -1054, -47, -219)
Evidence: server/Quests/TheCommonlands/a_tour_of_the_commonlands_.lua:16; binding EQ2Emu_lua_AddQuestStepLocation.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.