Historical signature: AddQuestPrereqModelType(quest, model_type)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: AddQuestPrereqModelType(quest, model_type)
Description:
CanReceiveQuest checks if the Player is the model_type defined.
Parameters:
quest (Quest) - Quest object representing quest.
model_type (int32) - Integer value model_type.
Returns: None.
Checked example
No checked example is published for this function yet. No active script call with the current C++ argument count was found.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.