Historical signature: AddLootItem(Spawn, ItemID, Charges)
Parameter and behavior details in the historical explanation are under review against the current implementation.
Function: AddLootItem(Spawn, ItemID, Charges)
Description:
Add an item and its charges (quantity) to a Spawn's loot table for this instance.
Parameters:
Spawn: Spawn - The spawn or entity to add the loot item.
ItemID: int32 - ItemID from the items table.
Charges: int16 - Amount of charges for the item (or quantity), default is 1.
Returns: None.
Checked example
Active call in a local runtime Lua script. Argument count matches current fixed C++ readers. This is a contextual call pattern, not a tested standalone script.
AddLootItem(NPC, 1286, 1)
Evidence: server/SpawnScripts/Ruins/RingleaderRadko.lua:25; binding EQ2Emu_lua_AddLootItem.
Current registration: WorldServer/Lua/LuaInterface.cpp. Historical explanation: EQ2Emu Lua documentation.